6 tools
Why I use it: Terrain generation tool with procedural erosion and natural landscape creation
Why I use it: Industry-leading procedural 3D software for VFX, simulations, and generative art
Why I use it: Real-time volumetric fluid simulation for fire, smoke, and explosion effects
Why I use it: NURBS-based 3D modeling for industrial design, architecture, and product design
Why I use it: Procedural terrain generator for creating realistic landscapes for games and film
Why I use it: Visual programming plugin for Rhino enabling parametric and generative 3D design